Emulating the left and right eyes as ... Log Out | Topics | Search
Moderators | Register | Edit Profile

stereo3d.com webboard » Stereo3D Drivers, SDK, OS » Emulating the left and right eyes as two computer screens ? « Previous Next »

Author Message
Top of pagePrevious messageNext messageBottom of page Link to this message

Antoine Schmitt

Rating: N/A
Votes: 0 (Vote!)

Posted on Wednesday, June 29, 2005 - 4:44 pm:   Edit PostDelete PostView Post/Check IPPrint Post

We want to display, using our custom software, stereo photos of lanscape. We will take the photos ourselves.
Then the application will be interactive, with navigation inside the photos, using Macromedia Director. So Director will compute the right subpart of the two images to display.
So we want to bypass the 3D part of the 3DStereo driver, to plug directly into the left and right eye.
Does the driver have a "2 monitors emulation" mode, where the 2 eyes are seen as 2 computer monitors, which would allow our application to output the computed stereo images to these two screens ?
Or do we need to write a Director plugin to talk to a special SDK to bypass the 3D part ?
Any other solution ?
Thanks a lot,
Top of pagePrevious messageNext messageBottom of page Link to this message

Anonymous

Rating: N/A
Votes: 0 (Vote!)

Posted on Wednesday, June 29, 2005 - 7:45 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Many Nvidia GeForce cards have two outputs (one VGA and one DVI), and with the nView utility the system can be configured to work as a big desktop (twice the width) outputing the left half to one monitor and the right to the other.

For example, at 1024x768, the wide virtual desktop is 2048x768. The trick is to paint the image for the left eye on the left half of the screen (1024 pixels wide) and the right on the right half. Now these two outputs can go to two projectors or whatever.

This does not need special stereo drivers.
Top of pagePrevious messageNext messageBottom of page Link to this message

Antoine Schmitt

Rating: N/A
Votes: 0 (Vote!)

Posted on Thursday, June 30, 2005 - 10:55 am:   Edit PostDelete PostView Post/Check IPPrint Post

Thank you. We had this in mind indeed. But this implies the use of HMD (or glasses) with 2 VGA inputs, instead of only one, right? We had trouble finding this kind of glasses, as the 3DStereo technology is based on glasses with only 1 VGA input. In the meantime, we have found glasses with 2 inputs, which should suit us fine. If you have advices there it would be nice too.
Top of pagePrevious messageNext messageBottom of page Link to this message

clyde

Rating: N/A
Votes: 0 (Vote!)

Posted on Friday, July 01, 2005 - 7:04 am:   Edit PostDelete PostView Post/Check IPPrint Post

Antoine,
there was a post here on the board lastweek about an HMD that has dual vgs input,
I think the hmd is from trivisio?
Maybe that will help

Meanwhile if you have an hmd with only one Vga input (interlaced 3d compatible hmd) Then you could use a passive to active converter from places such as Cyviz.
http://www.cyviz.com/converters.htm

There may be other cheaper passive/active converters out there... google for them
Note: that you will lose half the "detail resolution" of the image by converting from full frame to interlace.. but it should not be so bad.

Plan B: Use two vga to pal converter boxes and feed a dual Video input HMD with the video feeds coming from from a good nvidia dual output card


Regards
Clyde
Top of pagePrevious messageNext messageBottom of page Link to this message

Wraper

Rating: N/A
Votes: 0 (Vote!)

Posted on Sunday, August 21, 2005 - 7:44 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Hi
I see this converter on any profesional 3D web site, and read next information:"If you have nVidia based cards, then you don´t need this converter". But option for separated output left/rigt view to 1/2 VGA output in stereodrivers missing. When I look to windows registry, then I find "StereoViewerType" key. Know anybody how set it? Is it right way? Sorry, my english language is very bad :(
Top of pagePrevious messageNext messageBottom of page Link to this message

Wraper

Rating: N/A
Votes: 0 (Vote!)

Posted on Sunday, August 21, 2005 - 8:01 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Btw my idea is two DLP projectors with polarized filters, silver screen, polarized binoculars. Any like I-max. But for Game :). thx

Add Your Message Here
Post:
Bold text Italics Underline Create a hyperlink Insert a clipart image

Username: Posting Information:
This is a private posting area. Only registered users and moderators may post messages here.
Password:
Options: Enable HTML code in message
Automatically activate URLs in message
Action:

Topics | Last Day | Last Week | Tree View | Search | User List | Help/Instructions | Program Credits Administration