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Neil Axe

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Posted on Wednesday, May 15, 2002 - 3:27 pm:   Edit PostDelete PostView Post/Check IPPrint Post

------------------------------------------------
DISCLAIMER
I do not work for or am affiliated with any company mentioned. I am merely a big time VR/HMD fan.
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I had sent my i-glasses svga back for maintenance because of some problems with the 3D mode and when I got it back I noticed that they replaced the crummy ear speakers with integrated headphones like was found on their older model!!!

The headphones make such a BIG difference in the overall feel. It's absolutely fantastic. The whole unit feels so much more comfortable.

I am having a blast with my i-glasses svga 3d! I use it all the time. And I was very glad to see that it works with all my new games (Commanche 4, Medal of Honor, Jedi Outcast), although sometimes it requires a trick to get the 3D to work right. If anyone has problems, just let me know, I'll be glad to explain how I get 3D with all my games.

You know I see so many people putting down all the companies that supply VR equipment, but I have had nothing but good results from them.

Specifically I would like to mention Virtual Realities. Armand has always been honest with me, and even when I had a problem he was quick to rectify it. He has a great working relationship with IO Display, and was able to get my unit fixed and sent back quickly.

I would also like to thank Ross from IO Display. Armand referred me to him with my specific problem. Ross had my unit picked up at IO's expense and not only fixed the problem but took the extra step of upgrading my unit with the new headphones. Thanks!

BTW, I confirmed that the new headphones will be included on all new i-glasses units.
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craig

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Posted on Thursday, May 16, 2002 - 9:40 am:   Edit PostDelete PostView Post/Check IPPrint Post

Neil, I have bin waiting for you to post on your i-glasses when you got them back... So I take it you like them very much...How is the tracking in FPShooters? And is the 3D easyer on the eye's and brain than 3D glasses? Any ghosting like with 3D Glasses? Let me know...I want a pair...Thanks and have Fun.
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Neil Axe

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Posted on Thursday, May 16, 2002 - 6:16 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Craig,

I am working on a review page with pictures. I'll post a link here when it's ready.

I still have not gotten the headtracker to work in any game. It works ok in Windows, but when a game starts up, it looks like the mouse is hyper sensitive or something. Just moving your head a fraction of a degree seems to cause the mouse pointer to go crazy. I've tried adjusting the mouse sensetivity within the game as well as headmouse driver utility to no avail :-(

When in 3D mode there is some flicker. In 2D there is no flicker whatsoever. As far as flicker is concerened, I think each person is different. For me, it is not enough to bother me. It's definitly better than shutter glasses. With shutter glasses I would get a headache as well as my eyes would water, but I have none of those symptons with my i-glasses. And there is no ghosting at all in games. This is because your eyes are viewing both images at the same time unlike shutter glasses. The flicker is merely a result of having to halve the refresh rate for 3D mode.

I may just look into getting the InterTrax2 in a few months if I can't get Virtua-Track to work, because that is the last piece of the puzzle to get some really cool VR going!
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craig

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Posted on Friday, May 17, 2002 - 6:36 am:   Edit PostDelete PostView Post/Check IPPrint Post

Thank's for the reply Neil.
I know what you mean about flicker. The fliker with 3D glasses is the (left eye, right eye, left eye..ect.ect.)the headache type of flicker, but with the HMD-3D (in 3D mode) it would be more like fliker on a monitor in 2D, thats OK, no headache. And I'm glad to hear there isn't any ghosting, thats what I realy don't like, it takes you out of the game. I'm almost ready to buy, but I'll try to wait for your review. Thank's again neil.
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KuDawg

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Posted on Sunday, May 19, 2002 - 5:19 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Are you saying that any tracker can work with those glasses? Where did the trscker come from, VR? Is this the new I-O 3d glasses?
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Anonymous

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Posted on Sunday, May 19, 2002 - 9:40 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Yes, any tracker can work with the glasses.
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craig

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Posted on Monday, May 20, 2002 - 10:55 am:   Edit PostDelete PostView Post/Check IPPrint Post

Is there a tracker that works good with FPShooter games? Anyone have one they recommend?
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Neil Axe

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Posted on Monday, May 20, 2002 - 2:35 pm:   Edit PostDelete PostView Post/Check IPPrint Post

KuDawq,

Yes, this is the new I-O 3d glasses we are talking about. And yes, any tracker will work with the glasses since the these glasses do not have a built in tracker unit. The tracker is a seperate piece of hardware. In the case of Virtual Realities unit, you wear it on the back of your head. The casing that houses the tracker is actually quite comfortable for the size.

Supposedly the InterSense InterTrax2 (www.isense.com) works good with games, and is very small. However, I have never seen or tried it and it is extremely expensive (~$1000 US).

I really wish I could get the Virtual Realities tracker to work with my games, but I seem to be one of the only one that has their tracker. A search on the internet reveals almost nothing.
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Ralph Klein

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Posted on Tuesday, May 21, 2002 - 6:02 am:   Edit PostDelete PostView Post/Check IPPrint Post

How does the tracker interface to your PC? USB? Serial? How well can you config the software? ie. invert axis? works with a OS? etc..
Do you have any pictures of the track and how it mounts?
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Anonymous

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Posted on Tuesday, May 21, 2002 - 12:31 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Ralph,

Contact Virtual Realities info@vrealities.com, they will help you out.
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Ralph Klein

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Posted on Tuesday, May 21, 2002 - 5:06 pm:   Edit PostDelete PostView Post/Check IPPrint Post

I was hoping for a third party "point of view" (excuse the pun) on the tracker. I've read that the tracker is not compatible with Windows XP and is DOS based? Also interfaces through the serial port? I read in some other posts that it is "jumpy" as well? I will contact Vrealites for sure but just wanted some feedback first?
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Neil Axe

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Posted on Tuesday, May 21, 2002 - 5:28 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Ralph,

I have the tracker and it works fine with Windows XP. It connects to one of the serial ports and there are several options for configuring it and it is not a DOS program.

I'm currently working with Virtual Realities to get my unit to work with games. I'll be sure to let you know how it turns out.
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craig

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Posted on Tuesday, May 21, 2002 - 9:58 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Hi Neil:
I was wondering if you read this review http://www.simhq.com/simhq3/hardware/reviews/trackir/
of TrackIR and if so does it sound like it works better than the tracker your using now for FPShooters and games in general?
IT only cost about $99.00 ,and it may be a cheap alternative.
Sounds like you can use the mouse and tracker in a game at the same time?
I might have told you about it before you got your HMD sent back.
Anyway check it out, see what you think.
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craig

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Posted on Tuesday, May 21, 2002 - 10:08 pm:   Edit PostDelete PostView Post/Check IPPrint Post

I also wonder what that review would have been like if the reviewer was useing an HMD like yours ?, insted of a monitor, where your turning you head away from the screen a little?
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Jim

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Posted on Tuesday, May 21, 2002 - 11:47 pm:   Edit PostDelete PostView Post/Check IPPrint Post

I have seen this TrackIR and it is a cheap ultrasonic thing where you must to sit in front of your PC monitor and it gives you around 25 degress of monitor-in-your-face sorta head tracking...get real....$99.00 for that! I would be better off picking my monitor up and moving it side to side.
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craig

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Posted on Wednesday, May 22, 2002 - 1:02 am:   Edit PostDelete PostView Post/Check IPPrint Post

Jim:
Thanks for the reply.
25 degr. I didn't know that.
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craig

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Posted on Wednesday, May 22, 2002 - 3:32 am:   Edit PostDelete PostView Post/Check IPPrint Post

Hey Neil: I'v seen the non 3D ver. of the SVGA i-glasses for $625.00 . Is the 3D worth the extra $$$ in your opin. Or should I get 2-D ver.($625) and use the money saved for the InterTrax2 for $899.00 Or get 3D ver. and save a while for the InterTrax2? How good is the 3D?...I know neil... I should wait for your review..lol...now stop reading this post and get back to work on that review...
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Neil Axe

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Posted on Wednesday, May 22, 2002 - 1:52 pm:   Edit PostDelete PostView Post/Check IPPrint Post

I personally use the 3D a lot. It's the main reason I bought the glasses, although I do use it to watch DVD movies and even do programming while lying on my couch. (i-glasses svga has allowed me to reach new unprecedented levels of laziness. lol) I've even ordered a video conversion kit from Virtual Realities so I can use my i-glasses to watch TV and movies, so I may just want to get the thing surgically attached to my forehead.

Now that we are talking close to $1000 difference between 2D and 3D, I really hesitate to make a suggestion. It's up to you to decide how you really want to use the glasses.

All I will say is that 2D or 3D, i-glasses svga is the coolest piece of hardware I've ever owned.
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Ralph Klein

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Posted on Wednesday, May 22, 2002 - 4:01 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Too bad the SVGA requires an expensive converter to use it with video sources ~ $170.00 +

Also what good is the Vrealities tracker if it doesn't work with games?? Games are usually the easiest app to woth with a motion tracker.
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Neil Axe

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Posted on Wednesday, May 22, 2002 - 5:43 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Assuming the conversion kit works ok, it is still less expensive than buying a Cy-Visor, so I don't mind that.

As far as the tracker is concerned, I basically got that for free (well until they dropped the price of the i-glasses 3d :-)), so the fact that I have not been able to use it yet is not bothering me. I'm still tinkering with it.
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Paul Leonard

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Posted on Wednesday, May 22, 2002 - 6:14 pm:   Edit PostDelete PostView Post/Check IPPrint Post

I purchased a TrackIR some time ago. It works exactly as advertised. It is an alternative to a mouse although both can co-exist. This works in flight simulators that recognize mouse movements for head turning in 3D cockpits. It is not sufficiently precise to use in 3D shooters however. It can be programmed easily to require large or small amounts of head movement to move the mouse.

It was designed for disabled computer users and has been extended to gaming. Don't knock it. It is great value for the money. Is it immersive, no, is it fun and effective, yes.

The above 3D glasses have become so expensive that they are in my opinion simply not affordable (or justifiable) even if you can afford it (as I theoretically could, even though my wife would crucify me).

Lastly, has any seen the latest on Matrox's new Parhelia-512? Triple head output can mean real 3+ screen multi-monitor surround view. Ultimately more immersive than glasses in my way of thinking. Way cheaper to boot.
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craig

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Posted on Wednesday, May 22, 2002 - 6:39 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Paul: great somone who has the trackIR. I have a question for you. In a FPShooter game can you use the trackIR to look around and then use the mouse when your ready to aim or shoot a gun?
And paul yes I have been reading up on the new cards like the matrox and I see your point of view. But if I could get the 2D ver. of the I-visor for $625.00 and a low cost tracker like the TrackIr for $99.00 thats not too much more than a new video card (Parhelia $400.00 maybe) and two more monitors. But triple head does make the choice harder...
Anyway, what about the TrackIR and Mouse combo in FPShooters how does it work ??? And Thanks for the input.
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Neil Axe

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Posted on Wednesday, May 22, 2002 - 6:47 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Regarding the Parhelia's "Surrond Gaming" experience:

I don't see how it would be cheaper. Matrox was demoing it with 3 LCD screens which you would definitly need if you are going to put 3 monitors on your desk. Assuming a minimum of 15", three decent LCD monitors will put you above a pair of i-glasses 3D and probably close to the Cy-Visor 3D. Would it be cool? Definitly. But if your wife would have problems with you buying an HMD, try explaining to her why you will need 3 monitors on your desk. :-)

For me, I'll take the HMD with 3D and a decent working headtracker. (Still looking for the last part).
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craig

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Posted on Wednesday, May 22, 2002 - 8:00 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Hi Neil: Yes, the reason I'm probably going with the HMD is because 3 monitors would give me a wide FOV. but you still move your hand (mouse) not your head to look around.
And I think an HMD. 2D or 3D with a good tracker would definitly be better than three monitors and a mouse.
When I play a game like deus ex no matter how good I am with a mouse I always think to myself " man it would be cool if I could just look, just turn my head and look around..." Yes Neil, a good tracker is the last piece of the puzzle...
So, Anyone out there know Who makes a good Tracker for less than $900.00(InterSense InterTrax2)??? Post some ideas...
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Neil Axe

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Posted on Wednesday, May 22, 2002 - 8:57 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Craig,

I have Deus Ex. I already finished it before I got my i-glasses, but I think I'll re-install it and see how good it looks in 3D. I'll let you know what it's like.
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craig

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Posted on Wednesday, May 22, 2002 - 9:23 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Neil:
E3 has me thinking of Deus Ex 2 already and the pics. of Doom 3 WOW. But yes Deus Ex is a great game,and I think it's made for an HMD and tracker...Let me know...but don't rub it in..lol
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Hank Jones

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Posted on Wednesday, May 22, 2002 - 11:33 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Doesn't the I-glasses SVGA come capable to plug into a video source (S-Video or composite). The spec sheet says that it comes with both inputs...it doesn't say anything about having to buy a converter.
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Hank Jones

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Posted on Thursday, May 23, 2002 - 12:15 am:   Edit PostDelete PostView Post/Check IPPrint Post

Never mind...I read the specifics...it does have "optional" listed in fine print. By the way, has anyone used both the I-glasses SVGA and the Cy-Visor. I tried the Cy-Visor and the 44" from 2m display seemed too small, especially compared to the larger (but much less resolution) Glasstron display. I was considering the I-glasses SVGA as a happy medium.
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Pierre

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Posted on Thursday, May 23, 2002 - 5:21 am:   Edit PostDelete PostView Post/Check IPPrint Post

Hi Neil,

When you activated the 3D on the i-glasses, are you using page flip method using NVIDIA Detonator? Also, do you get full 800x600 per eye when activated the 3D or only half the resolution? I read a lot of the spec and if I'm not wrong, you should set the display to 800x600 120Hz so that each eye would get 800x600 60Hz.
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Paul Leonard

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Posted on Thursday, May 23, 2002 - 5:54 am:   Edit PostDelete PostView Post/Check IPPrint Post

To answer Craig above:

Unless I've missed the option somewhere, I have yet to run into a 3D shooter that had you the player with a neck. In other words, mouselook really assumes that the neck doesn't turn on the shoulders, rather the whole body turns like a robot to look around and the aiming cue remains in the center of your view at all times. Only flight/tank/mech sims seem to model viewing as separate from directional movement.

You can use the TrackIR to look around and aim, but there is imprecision as compared to a mouse. It really was an odd effect in Operation Flashpoint that simulated the recoil of a rifle. The kick resulted in a tad too realistic effect for effective gaming.

Don't get me wrong, I purchased the original VFX1 and spent a great deal of time with it. My biggest regret was not following up with a cheque to the guy who was at Forte and buying the external linkbox that everyone is now working hard to try and replicate (it's too bad that someone on this board doesn't have access to one that could have been reverse engineered).

My comment as regards cost remains a real stumbing block for the industry. I can afford the I-glasses SVGA 3D but in my home currency of Canadian dollars that translates to over $3,000 before another $1,200 for a tracker. This is serious coin that I simply cannot justify to myself, let alone my wife getting a word in edgewise. Your idea of the I-glasses SVGA with the TrackIr is looking really interesting, hmmmmmmm.

By the way, I already run 3 monitors using 1 Visiontek Geforce 4 (15-pin out plus the DVI connector adapted using a $15 DVI to 15-pin adapter) and a Visiontek Geforce 3 MX PCI card. I run a main 21" monitor and 2 side 17" monitors (which are relatively cheap). Problem with gaming is only Microsoft is committed to supporting multi-monitor gaming software, so options are limited (it's usually something isn't it, software, hardware, drivers are rarely in sync).
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craig

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Posted on Thursday, May 23, 2002 - 12:38 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Paul:
Yes I see what you mean about looking in FPS. games. Thats why I was wondering if with the TrackIR you could use it to look around(body and all "Free look")but when you want to aim,just start useing the mouse for better control? Mouse and TrackIR both working at the same time controling the same movement (Free look)?
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Neil Axe

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Posted on Thursday, May 23, 2002 - 2:35 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Pierre,

You are correct on all counts. I have the "page flipped" option checked in my Detonator driver settings for 3D and I get a full 800x600@60hz for each eye.
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Neil Axe

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Posted on Thursday, May 23, 2002 - 2:39 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Hank,

I have not used the Cy-Visor, but I was comparing both models before I chose the i-glasses svga. However, from what I was told the i-glasses svga specs translate into a slightly smaller screen than the Cy-Visor.

BTW, I chose the i-glasses mainly based on refresh rate and price, although I would have liked to compare both of them before making a decision. Since I never tried the Cy-Visor, my choice may not been the best, but I'll never know unless I get a chance to use a Cy-Visor 3D. However, ignorance is bliss, so I'm quite happy with my purchase.
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Hank Jones

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Posted on Thursday, May 23, 2002 - 4:56 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Thanks for the input. I may just stick with the Glasstron. I have 2 pair...the 35 and the 50. The 50 has better picture quality, but the 35 is a very comfortable "glasses like" unit. The only other one I've looked at is the I-glasses X2 and the Glasstron is better. The magnifier in the X2 just made the pixels bigger (in my opinion).

I'll move up to SVGA one day, but only when there is one that has an image size comparable to Glasstron.
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craig

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Posted on Thursday, May 23, 2002 - 7:45 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Hank,
I-glasses X2 is that the 3D ver. or a different model? How easy was it to read text with the I-glasses?
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Neil Axe

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Posted on Thursday, May 23, 2002 - 7:53 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Craig,

The i-glasses X2 is an older model of the original i-glasses that used a special technology to in affect double the 180,000 pixels to 360,000. However this still resulted in blurry text that is unreadable. It's basic function was used for playing games and watching tv/movies.
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craig

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Posted on Thursday, May 23, 2002 - 7:53 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Also Hank I see sony has a glasstron PLM-S700 that does 800*600 ($2500.)with all the inputs + A VGA input.Thay all ready stoped making it but some places still have some in stock.
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craig

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Posted on Thursday, May 23, 2002 - 7:55 pm:   Edit PostDelete PostView Post/Check IPPrint Post

OK Hank, Thanks for the reply
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Hank Jones

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Posted on Friday, May 24, 2002 - 1:16 am:   Edit PostDelete PostView Post/Check IPPrint Post

I agree...the I-glasses X2 was not very good for text as the resolution was 360,000 (really 180,000 magnified). I believe all X2 were 3d capable...and that aspect of them was really cool. After getting rid of my X2, I later owned a NuView 3d camcorder attachement...and wish that I had my X2 instead of the lcd glasses.
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craig

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Posted on Friday, May 24, 2002 - 5:26 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Neil,
What OS (98, XP) do you use.
I saw a post that said there tracker was working(same as yours from vurtual realitys, but bundled with the I-glasses X2)in win98 but not with winXP.
Have you had any luck yet?
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craig

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Posted on Friday, May 24, 2002 - 5:43 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Something about XP not haveing any DOS support in it....
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Neil Axe

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Posted on Friday, May 24, 2002 - 11:30 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Craig,

I have XP Pro. I was working with Virtual Realities. They said they had Jedi Outcast working, but I could never make it work good. I did indeed get rid of the super sensitivity, but now it's really really slow and extremely inaccurate :-( I'm beginning to think that head tracking is just not viable with the current hardware (and lack of developer support). I wish someone with an InterTrax could comment. I'm not plunking down 900 for something I may end up never using.
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craig

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Posted on Saturday, May 25, 2002 - 1:02 am:   Edit PostDelete PostView Post/Check IPPrint Post

Yes I know what you mean, I have been searching the net for info on Head Trackers and can't find much.
I have not heard anything bad about the InterTrax2, and nothing saying it's GREAT,PERFECT WITH ALL GAMES!!! SPEND $900.00 NOW !!! Which is what I want to see before I spend that kind of money on it.
Depending on how much I have to spend on a tracker will decide if I go with the 2D or 3D svga i-Glasses. I realy think the tracking is more important than the 3D. But I'd like to have both, if I could find a cheap Tracker...
I still might just go with the 3D i-glasses and save up more $$$, and buy a tracker later, when I have more info on them.
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VR

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Posted on Saturday, May 25, 2002 - 1:22 am:   Edit PostDelete PostView Post/Check IPPrint Post

Our Tracker works fine, it does take some configuring however and we are working on a new updated software interface for this. It is also compatible with any version of Windows and any FPS Game, we have countless references for whomever needs them. Neil, it sounds as if you have a defective unit. Please contact us for a replacement.

Virtual Realities
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craig

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Posted on Saturday, May 25, 2002 - 1:31 am:   Edit PostDelete PostView Post/Check IPPrint Post

Neil,
With the HMD (Two LCD's)can you turn the separation way up in 3D mode and not get ghosting like you would with shutter glasses? Can you set it a bit higher?
Is the feeling of depth alot better?
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craig

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Posted on Saturday, May 25, 2002 - 1:39 am:   Edit PostDelete PostView Post/Check IPPrint Post

Hey Neil,
I didn't see that post, Great, you got a reply on the Tracker... Tell me how it works out...
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Neil Axe

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Posted on Saturday, May 25, 2002 - 3:49 am:   Edit PostDelete PostView Post/Check IPPrint Post

Craig,

I have seperation at MAXIMUM :-). And there is no ghosting. It's excellent. When I play 3D, I want maximum effect. To see what kind of 3D effect is possible, you will need to run the nVidia test application. It's logo goes forward and backwards and sometimes it pops out of the screen. It's so cool. It really gives you a good idea of what can be achieved with 3D.

I was just playing Jedi Outcast tonight in 3D. Man everytime I play it I can't believe the affect. Even though the i-glasses svga's FOV is small, once you start playing in 3D, you really start to feel more immersed.

One thing: When playing in 3D, the screen does appear darker, so sometimes I need to adjust the gamma, or brightness/contrast on the i-glasses, but that's no big deal.
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Neil Axe

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Posted on Saturday, May 25, 2002 - 3:52 am:   Edit PostDelete PostView Post/Check IPPrint Post

Oh I forgot to mention: While I was typing this, I was laying on my couch using my i-glasses svga and my cordless keyboard/mouse. :-)
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craig

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Posted on Sunday, May 26, 2002 - 6:11 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Hi Neil,
Are you comfortable on that couch, and working on that review, I hope ? Whats the ETA. on it?
And did you get any info. on your tracker?
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craig

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Posted on Sunday, May 26, 2002 - 7:33 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Neil,
I just thought of a question, If you get around to playing Deus Ex could you tell me how the in game text is ( big enough, too small or just right)at 640*480 or 800*600. Which do you prefer?
Same qusetion for Windows, size wise, is text big enough for you at 640*480 or 800*600, which do you use?
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Josh

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Posted on Sunday, May 26, 2002 - 11:15 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Hey Neil, so your playing in 800x600x3 thats true? The only thing you have a prob with is the head tracking that is from VR? IS the fov really that small? Like the screen is somewhat squeezed into a helmet? To bad there wasn't away to make a mirror image that would stretch the fov alittle, not to where it would be blurry..Are you blocked from seeing outside of the glasses and would you say for the money it's great piece that would be used for awhile?? How easy is it for you to setup the games, as the VFX had thier vfxlauncher. Would you say the nvida drivers make all of it happen much easyier..

Thanks,

J
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Neil Axe

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Posted on Tuesday, May 28, 2002 - 2:34 am:   Edit PostDelete PostView Post/Check IPPrint Post

Craig:

I have not had a change to load Deus Ex yet, but I'm almost positive the text will be readable at 800x600. As far as size is concerned, I like to stick to the i-glasses native resolution of 800x600, altough you can play it higer, it's just that that is when you get into the issue of readable text since it does some pixel scaling to allow higher resoultions.

Windows is perfect at 800x600. It's just like looking at a very large monitor floating in front of you. However in Windows mode, 1024x768 makes text totally unreadable (unless you like to use large fonts).

Josh:
If you ever had a View-Master as a kid, then you can start to understand what the i-glasses looks like. However, unlike an HMD helmet, the i-glasses svga is not immersive. That is, you can still see the outside world from below and to the sides. While for some, it may lesson the immersivness feel, it does help when you need to use it for non-game oriented applications, since it helps to see your keyboard when typing once and a while.

It is very easy to setup and use with games. Just install the NVidia Stereo control application (I use 28.32), and you're all set. I have tried my i-glasses with Commanche 4, Medal of Honor, Jedi Outcast, and Spider-man, and got all application to works perfectly in 3D. There were a few issues with Jedi Outcast and Medal of Honor, but they were resolved by turning of Open GL in the game. I'm sure that their are some games that may have oddities, but so far I've not found any major problems. And as far as hardware is concerned, I have used the 3D with an old GeForce 256 as well as my new GeForce4 Ti4600 with no problems.

As for weather it is worth it, I will leave that up to you to decide. All I can say is that I've been using my glasses regulary. In fact, I'm composing this message wearing them. It does take some getting used to. I know my friend used it for a while and thought it was very cool, but didn't like wearing it for a long period of time. One of the interesting problems to get over is the tendency to lower your head. Once your reaize that your head does not have to reside in a constant fixed position, you will realize the freedom the glasses gives you (as long as you remember you are still tethered to a cord. :-) )

The i-glasses svga is definitly a unique piece of hardware. Since it is not mass-produced, it would be hard to get a fair and accurate opinion. I try my best to give an honest reviews, but I've always been interested in unique but often limited hardware, so I've learned to have patience and understand the limitations that often are part of purchasing such products.
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craig

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Posted on Tuesday, May 28, 2002 - 3:04 am:   Edit PostDelete PostView Post/Check IPPrint Post

Hi Neil,
I just wanted to say thanks for all the replys.
Your the only person I'v found so far in the forums that have the SVGA i-glasses, and all the info. is a big help.
Your the first kid on the block with the fun stuff...lol
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Garrett

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Posted on Friday, May 31, 2002 - 8:10 pm:   Edit PostDelete PostView Post/Check IPPrint Post

I agree, just got here and read all this, it's hard to find very much in-depth info about almost any hmd out there. It's so sad that this stuff isn't more widespread and popular, but maybe with the advent of all these LCD panels ppl will start to look at hmds more and attract the interest of more companies. After reading this thread I'd order some if it didn't carve such a big hole out of my savings, but maybe by the time I save a little more there will be some higher resolution stereo glasses? :O with bigger screens? :O with more pixles? who knows, it's very exciting to think about where this tech will be in a few years, can't wait to buy some. Thanks for all the info Neil! Cool to see that even though you're already wearing them, you're still as excited as we are about them
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igor

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Posted on Friday, May 31, 2002 - 8:21 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Sorry! May be you help me: I find somebody information about stereo-vario images on the paper trough raster lense.
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craig

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Posted on Monday, June 10, 2002 - 7:23 am:   Edit PostDelete PostView Post/Check IPPrint Post

Neil:
Check out thr tracker on this site {http://www.geocities.com/mellott124/vr_shop.htm}
Have you seen this one before? It only has 2 DOF, but it is wireless and it sounds like it should act like a mouse in FPS and other games.Check the site out...Also how is it going with your tracker? Any news from VRealities?
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Neil Axe

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Posted on Monday, June 10, 2002 - 8:19 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Craig,

A wireless tracker does sound cool. But that site fails to list some important specifications like resolution and latency.

As a web developer I can't stand seeing all these VR sites with such crummy web interfaces. If they just had a proffesional look, it would go a long way to helping people feel a little more confident in buying from them.

Regarding my tracker, everthing unfortuanatly is at a stand still because I broke my i-glasses and it's at IO Display being fixed. lol. I accidently (of course) yanked the video cable the HMD is attached causing it to fall. It caused the left eye to go out. So until I get my glasses back, I'm not doing anything with my tracker.
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Anonymous

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Posted on Monday, June 24, 2002 - 1:58 am:   Edit PostDelete PostView Post/Check IPPrint Post

Neil,

Sorry about the crummy web interface. I'm in the process of upgrading to a professional website.

-Kevin
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Neil Axe

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Posted on Monday, June 24, 2002 - 1:20 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Hey, that's great! I look forward to seeing it. Please post when it's ready.
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Anonymous

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Posted on Monday, June 24, 2002 - 8:08 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Hi,

We have come up with the VFX1 linkbox solution.
Check it out at http://www.geocities.com/mellott124/VFXLinkbox1.htm

-Kevin
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Anonymous

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Posted on Monday, June 24, 2002 - 8:13 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Hello,

I have read the discussion board and I have a recomended Head Tracker. The site to go to is http://www.geocities.com/mellott124/VRTracker.htm
I bought one from them for cheap and was sent to me quickly. This head tracker works awesome with Quake 1 and 2. I use the tracker all the time with no complications. There site isnt the prettiest thing to look at, but I want quality more than anything. For all the people looking for quality I recommend this site.

Thanks,

Joseph
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Anonymous

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Posted on Monday, June 24, 2002 - 8:23 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Kevin or should I say Joseph, quit the spam dood
:(

A converted ultrasonic mouse for $350.00! You are mad!!
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Anonymous

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Posted on Monday, June 24, 2002 - 9:37 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Anon,

I always post my name and its not joseph. Why dont you??

-Kevin
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Anonymous

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Posted on Monday, June 24, 2002 - 9:44 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Neil,

What do you think about the durability of the I-glasses SVGA. Do you think it would survive under a supervised arcade enviroment? Or is it simply too fragile?

Thanks
-Kevin
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Anonymous

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Posted on Monday, June 24, 2002 - 11:12 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Again - A converted ultrasonic mouse for $350.00?????????????? Your Bad! :(
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Neil Axe

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Posted on Wednesday, June 26, 2002 - 3:12 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Kevin,

I'm really not sure about the durability. I recently had the left eye go out when I accidently dropped my i-glasses. However, I've been thinking that my left eye was bad since the first day I bought it, because when my glasses were returned from I-O Display I noticed that the strange subtle vertical banding effect that I thought was normal was no longer there. So perhaps the left eye was already bad and the sudden jarr of being dropped was just enough to make it go.

The unit itself feels very solid. And like I said, now that they integrated actual headphones onto the device, the quality of feel has improved. However, I personally treat my glasses with great care because i know that the optics are quite sensitive and can become misaligned.

If I were operating an arcade that utilized these glasses, I think I would be more worried that someone removing the glasses might slam them down too hard on a table more than the actual wearing and use of the glasses.

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