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Anonymous

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Posted on Saturday, January 05, 2002 - 12:02 am:   Edit PostDelete PostView Post/Check IPPrint Post

just would like to know if on 2d versions of personal vr display glasses can a person use 3d glasses with them for 3d games
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Christoph Bungert (Admin)

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Posted on Saturday, January 05, 2002 - 2:47 pm:   Edit PostDelete PostView Post/Check IPPrint Post

The question isn't as dumb as it seems at first.

If you had a 2D headset which uses one or two little CRT monitors and if you would be able to put some LCD-shutterglasses under the helmet it would indeed work.

Problem is most CRT-headsets are discontinued, expensive and are already stereo-capable, so it doesn't make sense.

Newer 2D-headsets, like the ones from Sony, Olympus and i-glasses use LCD- or LCoS-displays and can't be combined with shutterglasses.

So the answer is yes in theory, but no in practice.

You may be able to use anaglyph (red/blue) cardboard 3D-glasses under a 2D-LCD-headset though.

Personally I think it's a shame there are so many non-3D-headsets, especially because most of them already have 2 seperate displays, which are the most expensive parts in there. Just a little wiring and electronics is missing.

Christoph
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Eric Lindstrom

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Posted on Sunday, January 20, 2002 - 2:18 am:   Edit PostDelete PostView Post/Check IPPrint Post

Christoph,

Here's another option:

A single LCD, and drivers to display a side-by-side stereo pair, and optics to route each image to the appropriate eye. I am attempting to construct such a HMD using a PSOne LCD screen. Will post my progress.

BTW, headtracing will be handled by a modified GyroPoint mouse. The goal is a relatively light-weight stereo capable HMD that supports headtracking and resolutions of 640x480, for a construction cost of about $200.

Still working hard,

Rave669

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