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Jeff

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Posted on Wednesday, January 02, 2002 - 6:52 pm:   Edit PostDelete PostView Post/Check IPPrint Post

VRCaddyXP released. It works with Windows 2000/XP. For more information, visit http://www.vrcaddy.com

VRJoy/VRJoy2000 users will get free VRCaddyXP.
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Anonymous

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Posted on Thursday, January 03, 2002 - 1:32 am:   Edit PostDelete PostView Post/Check IPPrint Post

I have H3D Terminator, and I tried VRCaddyXP on my 2nd computer with ATI card with WinXP.
I found that it works fine with my system, but it supports interlaced and above/below only. Not pageflip. Any schedule?
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Alexander Oest

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Posted on Thursday, January 03, 2002 - 9:37 am:   Edit PostDelete PostView Post/Check IPPrint Post

Hi Jeff

Is there any chance that VRCaddyXP can output stereo with a dual VGA graphics card (right eye's view on one vga port, left eye's view on the other)?

Alex
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Jeff

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Posted on Thursday, January 03, 2002 - 5:27 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Hi,

I'm Jeff at VRS.

For page flipping... We started working on this. It depends on WINx3D. I can't tell the schedule at the moment.

For dual output, it also depends on WINx3D... Let's hope Win3D company will make it work as they have always did.
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Christoph Bungert (Admin)

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Posted on Friday, January 04, 2002 - 10:53 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Which color codes for glasses-control are supported? There are at least 3 different codes:

classic H3D
i-glasses
i-Art

Most i-glasses and i-Art models are backward compatible to classic H3D, but some old Terminator and Cyber3DVisor glasses seem to require native i-glasses color code.

Is OpenGL support done via OpenGL-to-D3D wrapper?

I can't access the VRCaddyXP page with Netscape 4.75. Other browsers like IE 5, Opera 6, Netscape 6.1 work fine.

Christoph
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Jeff

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Posted on Saturday, January 05, 2002 - 1:21 am:   Edit PostDelete PostView Post/Check IPPrint Post

I tested only IO display's Gaming Glasses(Terminator). As far as I know, it will work with classic H3D glasses too.

The OpenGL wrapper is OpenGL-to-Stereo 3D OpenGL. No more D3D layer exists.(but only a few OpenGL games are supported).

I didn't know about the brower problem. Hmm... maybe it's the style sheet.... Thank you for the information.

Jeff
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Anonymous

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Posted on Wednesday, July 20, 2005 - 8:11 pm:   Edit PostDelete PostView Post/Check IPPrint Post

just a quick hello and congratulations to your nice website ! i'll visit you again!

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