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Colby Toland

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Posted on Tuesday, August 10, 2004 - 2:04 pm:   Edit PostDelete PostView Post/Check IPPrint Post

I am programming some basic stuff in OpenGL and I switch into stereo mode to get a better feel for the structure. However one object gets sheared when going into stereo mode while another doesn't.

For those familiar with OpenGL, the only difference I can tell from the two is one is made from triangles while another is made from triangle strips.

Thanks,
Colby Toland
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David Sykes

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Posted on Tuesday, August 10, 2004 - 6:52 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Well, this may not be the cause, but many polygon problems are caused by the z-buffer being shared between left and right buffers.
You have to separately clear the back left and right buffers.
Also, some driver versions seem to work OK, others do not.
The whole stereo driver 'business' seems filled with pitfalls.
If you get it working, don't change your system !
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StereoGamer

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Posted on Wednesday, August 11, 2004 - 8:20 pm:   Edit PostDelete PostView Post/Check IPPrint Post

The Nvidia stereo driver support in OGL is a subset of all OGL functions (Those used mostly in games, as expected). Thus you might be coming across something that is not supported.

- StereoGamer
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Steve Johnston

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Posted on Monday, January 24, 2005 - 8:29 pm:   Edit PostDelete PostView Post/Check IPPrint Post

I have nVidia Quadro FX 1100 board and cyrstal eyes glasses. Release 61.77 drivers. When using my own pictures with the nVidia Stereo Viewer software, it always loads the same picture into the left and the right eye. This happens whether I use the *_l.jpg/*_R.jpg format or load left eye and right eye independently.

I have downloaded the Sudden Depth demo. I can view the Sudden Depth demos pictures on the nVidia Stereo Viewer, but not with Sudden Depth.

I'm new to this. Any help appreciated.
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M.H.

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Posted on Tuesday, January 25, 2005 - 8:45 am:   Edit PostDelete PostView Post/Check IPPrint Post

Steve: You have activated the games stereoscopy and OpenGl stereoscopy in the same time. This does not work. Disabel the nVidai game stereoscopy, check you have OpenGL stereoscopy on and try Masui Suto Stereo Photo Maker in OpenGL mode.

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