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SamualT

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Posted on Tuesday, July 22, 2003 - 11:17 pm:   Edit PostDelete PostView Post/Check IPPrint Post

ATI vs Nvidia for Stereo-3D

Background
-----------
I already had an ATI Radeon 9700 graphics card. While it is supposed to be top of the line, it has zero stereo-3d support from ATI. Leaving all ATI users to have to scramble for third party drivers. So, I bought a real cheap ($57 total) Nvidia FX 5200 to test the stereo drivers that Nvidia makes. They support stereo-3d on their cards! Everyone kept telling me how good the stereo drivers worked on Nvidia cards. So, I just had to try it. The rest of this review tells what I found.

My system
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CPU: AMD 1800XP
OS: Win98
Monitor: Daewoo 19"
3d Glasses: EDimensional wireless/wired shutter glasses.
Graphics: ATI Radeon 9700 vs Nvidia 5200

First of all, I'm not comparing the two cards for speed. That would just be silly because the ATI Radeon 9700 is clearly about 6x faster. I am comparing them for stereo-3d. In fact, below are some statastics to show you the huge difference in speed. Using 3DMark-03 I got the following results:

3DMark - ATI Radeon 9700
----------------
3400 3DMarks
GT1 - Wings of Fury 92.3 fps
GT2 - Battle of Proxycon 21.8 fps
GT3 - Troll's Lair 19.8 fps
GT4 - Mother Nature 25.6 fps
Fill Rate (Single-Texturing) 1454.0 MTexels/s
Fill Rate (Multi-Texturing) 2260.9 MTexels/s
Vertex Shader 15.0 fps
Pixel Shader 2.0 37.1 fps


3DMark - Nvidia FX 5200
----------------
476 3DMarks
GT1 - Wings of Fury 25.5 fps
GT2 - Battle of Proxycon 2.9 fps
GT3 - Troll's Lair 2.6 fps
GT4 - Mother Nature 1.6 fps
Fill Rate (Single-Texturing) 312.5 MTexels/s
Fill Rate (Multi-Texturing) 299.5 MTexels/s
Vertex Shader 1.7 fps
Pixel Shader 2.0 3.4 fps
Ragtroll 1.9 fps


The ATI Radeon 9700 simply blows away the little Nvidia FX 5200 for speed. That isn't surprising at all. The tests I'm interested in are much more subjective. Mainly, how good does stereo-3D look on both the ATI and Nvidia and how easy is it to use. My tests consist of trying to play 3 games: Decent-3, Unreal Tournament, and Need for Speed III. Also, I wanted to see some graphics demos in stereo-3d.


ATI Radeon 9700
----------------
The ATI Radeon has zero stereo-3d support from ATI. Shame on ATI for that. So I had to use third-party drivers to test stereo-3d. Some of them I could only use in demo mode because I don't have a registered copy. (When buying an ATI card just add $50 to the price for third-party drivers that you'll need).

1. EDimensional drivers. These are beta drivers that you can get for the EDimensional shutter glasses. I found their drivers adequate, but the over/under format makes the viewable screen smaller. Although it does have the advantage of no-flicker at all. On my machine it had some odd effects in that turning sideways in a scene caused things to look fat. That is, if a narrow road went into the distance and you rolled left till you were viewing the scene sideways then the road now looked fat. Kind of scrunchy looking. Their drivers would be great for FPS (First Person shooters) where you usually arn't sideways. You also have to copy little files to the game directories to make it work. I have heard many people say those drivers are perfect, but I can only report what I see on my machine. I will say they are decent drivers and will probably just keep getting better (cut them some slack, their beta drivers). I have great hopes for these drivers in the future.

2. Winx3D/VRCaddy. They were also pretty good drivers but didn't support the games I wanted to play (Descent 3). And I disliked having so many programs running in the background just to see stereo-3d. There were some crashes, freaked out screens, and lots of incompatibility for the weird stuff I wanted to do, like just view some 3D Graphics demos in stereo-3d. Also, Winx3D is now defunct. You can not get that program anymore. I think VRCaddy can still work in interlace mode without it. Interlace doesn't look very good compared to page-flip or over/under mode.

3. Other drivers: Wicked3D, etc... Don't even think about it. These are old drivers for old video cards and probably won't work with your modern gear. They are defunct. Forget about it! I have walked down that path and it is a dead-end!

VRCaddy doesn't work with Descent 3. And, I could only get interlace working on Need for Speed III. I also couldn't get the graphics demos to work with it. I got bored and gave up. The Edimensional drivers faired better in that I did get Descent 3 going, but again the screen looked scrunchy to me and being over/under format made the viewable screen much smaller. I still couldn't run the graphics demos in stereo-3d. And, I got tired of copying their little openGL files to program directories which you have to do to make them work. Hey, they're beta drivers. Give them some time. Overall, I was not terribly impressed with third-party drivers that worked with ATI cards. They were OK for "some" things.


Nvidia FX 5200
----------------
I got the Nvidia FX 5200 card by Fedex and promptly set about removing all trace of the ATI drivers (eegads!) I installed the new card, changed the bios settings to reflect the new hardware, mainly that it was AGP 4X and had only 64Megs memory, and then quickly installed the main drivers and the Nvidia stereo drivers. At first I was a little disappointed because there was lots of flicker, but setting my monitor to 100hz Refresh solved that completely. I don't see any flicker at all in Page-flip mode, which is what the Nvidia stereo drivers use. Their little test screen looked fantastic! Full screen, no flicker, and good stereo depth. I then tried Descent-3 and was completely blown away. Again, no fiddling with extra programs, no settings to mess with, no files to copy somewhere, just full screen, no flicker, stereo-3d paradise! And the drivers are very stable! Of course, I got wacked good in the game because it's much different then playing in 2d, but it is much more fun also! In all I tried 3 different games: Descent 3, Unreal tournament 2003, and Need for Speed III. All looked perfect in stereo-3d. Need-for-speed did need minor adjustment with the hot-keys to make the car cockpit easy to view. Then I tried some weird stuff, like running graphics demos in stereo-3d. This works on about 75% of them. Some didn't go into 3d (might have been 2d programming) and one crashed. But the others that did work were just unbelievable. 3D Screen savers also worked great. I can't believe how much stuff you can view in stereo-3d with the Nvidia, and with no fiddling around. It's like having another computer altogether. Just about anything that uses DirectX or OpenGL can be viewed in stereo-3d if they are programmed in 3D. Some do look better than others, but WOW!


Conclusion for ATI
-------------------
1. + Edimensional has over/under mode which some people prefer.
2. + Edimensional is still writing code. Could get interesting!
3. - Must use Third party stereo-3d drivers. Bummer!
4. - Lots of finagling to make the third-party drivers work.
5. - Adds cost because most third-party drivers arn't free.
6. - Compatibility is lacking. Drivers don't work with everything.


Conclusion for Nvidia
---------------------
1. + Stereo drivers are free for all Nvidia users.
2. + Ease of use is 10 out of 10. Set it and go!
3. + Drivers work with just about everything made with Directx or OpenGL.
4. + No flicker at all if you can set your monitor to 100hz Refresh.
5. + Could be used with anaglyph Red/Blue if you don't have shutter glasses.
6. + You can use Edimensional drivers for Nvidia also!
7. - Nvidia drivers have only page-flip or anaglyph mode.


Overall conclusion
------------------
Nvidia wins hands down! It is easier to use, does more, and looks better than any other method I have tried. I will never buy another ATI card. I will always buy Nvidia as long as they support stereo-3d; Are you listening Nvidia? Also, if the Edimensional drivers end up being better than the Nvidia drivers you can still use them with an Nvidia card! You have the best of both worlds. I am very impressed with the Nvidia as you can tell.
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M.H.

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Posted on Wednesday, July 23, 2003 - 8:59 am:   Edit PostDelete PostView Post/Check IPPrint Post

Jut a technical notice - the result from 3D MARK 2003 for nVida looks horrible bad. I was doing identical perfomance test for a computer magaizn on FX5600 card getting results aprox 3x better than you show (but not better than on Radeon).
I can not belive that difference between FX5600 and FX5200 could be so hi ...
It sound like you had switche some slow down options (super hi anialiasing ?, stereoscopy active during the tests?)
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Anonymous

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Posted on Wednesday, July 23, 2003 - 2:04 pm:   Edit PostDelete PostView Post/Check IPPrint Post

I heard the newer NVidia cards that have FSAA and TnL don't allow 3D under DX9 (basically, pre-GeForce 4). Could someone recommend a good older NVidia card that is powerful enough to run today's games? Thanks.
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SamualT

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Posted on Friday, July 25, 2003 - 1:32 am:   Edit PostDelete PostView Post/Check IPPrint Post

Anonymous:
I'm not sure if this makes a difference, but I have the Nvidia FX 5200 which is part of the new line of Nvidia cards, and I just tried the Antialiasing set on high and it still worked in full screen stereo-3d. Perhaps I don't know how to turn on FSAA (Full screen antialiasing). I also tried that other thing, Anisotropic filtering, and it worked in full screen stereo-3d also.
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GianCarlo

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Posted on Thursday, December 09, 2004 - 11:28 pm:   Edit PostDelete PostView Post/Check IPPrint Post

SamualT, can you tell me what drivers you were using at the time to achieve this?

Thanks.
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Andrew Rowbottom

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Posted on Friday, December 10, 2004 - 1:02 pm:   Edit PostDelete PostView Post/Check IPPrint Post

I have an NVidia FX5200 - there's two models, one has 128bit memory architecture and the other 64bit, this means that depending on the card specifics you can get quite poor speeds with an FX5200 - I do!

Still runs stereo though.
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GianCarlo

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Posted on Friday, December 10, 2004 - 6:01 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Thanks for your reply, but can you tell me what driver pair you are using?
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Anonymous

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Posted on Sunday, December 12, 2004 - 9:14 am:   Edit PostDelete PostView Post/Check IPPrint Post

To use stereo you have to use a matched pair of drivers on nvidia. Example, stereo driver 61.77 will only work on graphics driver 61.77 not 66.93.
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Anonymous

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Posted on Saturday, January 01, 2005 - 3:08 am:   Edit PostDelete PostView Post/Check IPPrint Post

Yeah, thats the retarded part.

NVidia updated their graphics drievers to 66.93 on like November 9th, 2004.

Upgraded to those (nice increases in performance) but sadly, it is 2005 and the cooresponding build for the stereo driver was never made.

So its either go back to the old drivers... take a 5-10% reduction in performance (esp including newer dx9 heavy games like Doom3 and EQ2)

I'm going with the better performance which puts my shutter glasses in storage, and Nvidia just as USELESS as ATI in the stereoscopic aspect for me.
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Anonymous

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Posted on Tuesday, January 04, 2005 - 10:07 am:   Edit PostDelete PostView Post/Check IPPrint Post

What a sad and stupid comment made by the guy above.

Lets all slag off the only graphics company that actually supports and invests in consumer based stereo.

Oh how sad .... a 5% performence hit for a driver that actually works.

Verses nothing from ATI

or something that barely works and when it does looks horrible from edimensional.

Grow up and post something useful.

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