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Andrew Vlasov

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Posted on Wednesday, December 06, 2000 - 7:37 am:   Edit PostDelete PostView Post/Check IPPrint Post

How to manager ASUS VR-100 at hardware level?
Suppose, I draw interleaved image from (by OpenGL for example) program, but how to switch on the VR-100 at interleaved mode?

Please, help
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Christoph Bungert (Admin)

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Posted on Wednesday, December 06, 2000 - 12:03 pm:   Edit PostDelete PostView Post/Check IPPrint Post

ASUS offers a VR-developer kit at their various FTP servers which explains how to put the ASUS boards into interlaced mode and contains some source code.

Christoph
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Anonymous

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Posted on Thursday, December 07, 2000 - 9:22 am:   Edit PostDelete PostView Post/Check IPPrint Post

Links:
At least one should work...
ftp.eni.co.jp/.4/ftp.asus.com.tw/beta/vga/vrsdk.zip

ftp.wnt.uni-duesseldorf.de/Mirror/ftp.asus.com/pub/ASUS/beta/vga/vrsdk.zip

ftp.asuscom.de/pub/ASUS/beta/vga/vrsdk.zip

ftp.tch.waw.pl/pub/Mirror/ASUS/beta/vga/vrsdk.zip
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Andrew Vlasov

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Posted on Saturday, December 09, 2000 - 2:18 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Thank, i try it, but "vrsdk" not work with my AGP-V7700

1. ASUSVR.DLL from vrsdk not work (LoadLibrary fail)
2. my current ASUSVR.DLL have fully different API functions !!!
ASUSVR.DLL from vrsdk:
VRBitBlt
VRBitBlt2
VRClear
VRDisable
VREnable
VRGetInfo
VRReverse
VRValidMode

ASUSVR.DLL from V7700:
GetModeInfo
MergeBmps
MergeDCs
ReverseBmp
ReverseDC
SetModeInfo
ValidMode
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Anonymous

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Posted on Saturday, December 09, 2000 - 5:13 pm:   Edit PostDelete PostView Post/Check IPPrint Post

The SDK is for an older version of the driver, get an older driver that may work with your board...
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Anonymous

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Posted on Saturday, December 09, 2000 - 5:17 pm:   Edit PostDelete PostView Post/Check IPPrint Post

You can also swap the new dll for the older one...
That's how you can make sure your software will work on other Asus glasses and boards with all kinds of driver versions, stick to one version!

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