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Christoph Bungert (Admin)

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Posted on Saturday, January 05, 2002 - 3:05 pm:   Edit PostDelete PostView Post/Check IPPrint Post

The nVidia reference driver can be set to ASUS hardware-page-flipping mode in Registry (StereoViewerType = 2). Works only on ASUS boards of course!

Anyone is using this? What's your experience? On my V6600 this mode is buggy. According to ASUS it should work fine on all ASUS boards though.

Thanks

Christoph
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DrLiebe

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Posted on Monday, January 07, 2002 - 9:23 pm:   Edit PostDelete PostView Post/Check IPPrint Post

I used it too and it is buggy too on my Asus V8200deluxe. Using StereoViewerType=10 works much better!!!
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Javier Luhrs

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Posted on Tuesday, January 08, 2002 - 4:48 pm:   Edit PostDelete PostView Post/Check IPPrint Post

I have am Asus V8200 T2 deluxe. Modes 0x01 and 0x10 work fine all the way up to 1600x1200x16, but usually the images are swapped. In mode 0x02 the images for the right and left eyes are always the right ones until 1152x864. Weird things happen beyond that resolution, like the monitor displaying only the image for the right eye, or just going black. Well, you can't have everything.
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Keno

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Posted on Saturday, February 02, 2002 - 8:31 am:   Edit PostDelete PostView Post/Check IPPrint Post

Using Asus v7700 Deluxe w/ Nvidia's reference stereo drivers, Win2k SP2, Nvidia's reference driver 23.11.

Ever since I read the article on this website and changed to StereViewerType=2 to enable hardware mode page flipping, I am getting this weird bug. Now, I don't know what Christoph means by "buggy" (crashes or whatnot) but in my case it's just part of the images used in the 3d scene just "cut out" and being continously drawn in the middle of the screen.

I really want to use hardware mode page flipping since my Sony Multiscan 17sfII can't do 120hz at resolutions higher than 640x480 and at 100hz I get much less "ghosting" in hardware mode.

Have tried StereoViewerType=10. No go.

Any information will be greatly appreciated.

Keno.
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Christoph Bungert (Admin)

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Posted on Saturday, February 02, 2002 - 11:49 am:   Edit PostDelete PostView Post/Check IPPrint Post

What I meant with buggy was that the image is a total mess, no crash. I can hardly describe it, it's just a weird mix of textures.

Full-res software- vs. full-res hardware-page-flipping is not about frequencies, resolutions or ghosting. There are no differences in this respect.

The difference is stability and (in theory) speed.
The nVidia/ELSA software-page-flipping suffers from IRQ conflicts.

Another issue is hardware-interlace, which ASUS provides in it's own VR-driver. Here the resolution per eye is cut into half. This allows use with weaker monitors and results in a different ghosting-behaviour, since a certain line is only used for a certain eye all the time.
I don't think this is an advantage.

Christoph

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